And once I do that, notice how this is actually a shape. We can find it here on the tool bar, it looks like an eraser, or under tools we also have an eraser function, and the hotkey for that is the letter E. When I bring this up, it comes up and looks like a pink pearl eraser, and all I have to do is hover over an edge and left-click. All I have to do is select one of these hidden edges, right click above it, and just find the Unsoften option. We also have another inference right about here, and that's called Golden Section, and that's the classic eight to five ratio. Now the push pull tool can also be used to create cavities in an object so if I were to say take a rectangle here and draw on this face here I can again use my push pull tool to hover over that new rectangle or that new face and I can push that in so I can actually create a cavity. Now, if I want to, I can start drawing in the vertical direction, as well. We have text for annotation and text for geometry. See the following sections for details about nudging your entities into the right position. So now I have some window frames that are four inches wide and one inch deep. So all you have to do is basically draw two angles and then it will sweep out the arc. Now when we pull this into geometry, notice how this face here is smooth. Double-click on Layer 01 to rename it Floor. In the following illustration, the Endpoint object snap is on. And now the final one is the Pie shape. So instead of snapping and pulling up I can just draw diagonally, Endpoint to Endpoint here, and snap along the red axis. As long as you hold down Shift, your selection should scale proportionately. So I specifically reduced the number of sides so that you could see it. If they are all in the same planer axes you just need to retrace the outline. So we can do the opposite on this object here. So under Shapes we have Rectangle, Rotated Rectangle, Circle, and Polygon. So I'm getting actual faces on each one of these, which I'm not getting here on the circle. So as you can see, there's a number of great tools that allow you to select faces or edges by how they're connected or by what material they have, so go ahead and get used to these tools because we'll be using these a lot as we model. Object Snap Shortcut Key Description Endpoints SE Snaps to the endpoint of an element or component. But we thought that starting it with the free ones, like SketchUp would be a good idea because there are a lot of people out there who are also just starting out. I don't want to highlight the step but what's inside the circle. The last step (not shown here) is to center the bench seat over the legs by moving it in the direction of the red axis. So I'm going to left-click on this and again, notice how it gives me the number of sides, and I'm going to go ahead and left-click and drag and this will give me the length. Left-click and drag and make sure you hold down left-click for the entire operation. But there are a lot of tools that are a lot more sophisticated than this, and we'll get to those next. So this is the base of this shape, and then left-click again and drag and you can see how I can bring this bulge out, so I can make this shallow or deep, however I want. One more way to create geometry is to use the Follow Me tool. Now this is green because it's perpendicular to the green axis. Create the last board (the front door), and make it a group. Now if I right-click over this, notice how a menu comes up and we have a number of different options here for this edge, but the one I'm looking for here is Select so we have a couple of options here. Then draw another line from the endpoint that connects the top and bottom of the shelf. Again, I'm going to use my circle tool. So again, process is you select another tool and re-select the tool, and that allows you to type in the number of sides. Let's go ahead and just drag that out, and again use my Push/Pull tool to pull that into 3D. The following table defines the object snaps listed in the Snaps dialog (Manage tabSettings panel Snaps) and the default shortcut key combinations for these objects. And when I do that notice you can actually seethe number of sides. We've been using the Line tool as well as the Rectangle tool and let's go ahead and take a look athow to create curved objects in Sketchup. Now these two are kind of related because they work in the same way. Your mouse should snap right to it. Shortcut key combinations override snap settings for one pick. Please Note: Trimble is Closed December 24, 25, 31 and January 1st We will get back to you as soon as possible after the closure. Now this allows me to add additional detail so if I left click and drag notice how I'm actually creating more detail to my object. CONSTRUCTION DOCUMENTS USING SKETCHUP PRO 2020 BY PAUL J LEE Dip Arch., B. Arch Sc. Now these objects actually have pretty much the same geometry, except one is smooth and one isn't.Now if we go into our View menu, we can turn on what's called Hidden Geometry. So as you can see, I'm starting to draw a more complex shape just using the Rectangle tool. Now, we can find this under Draw, Shapes, and you'll see we have Rotated Rectangle. 1. So if I re-select this, you can use your arrow keys to align it to any axis. And the hotkey for that is R. Now we can also find this on the toolbar right here and if we pull this down you'll see we have Rectangle, Rotated Rectangle, Circle, and Polygon. Now the eraser tool can be used to get rid of lines that kind of just show up when you're modeling, but you can also use lines as building blocks for other objects, or guidelines, for example. Just move your mouse and you see a parallel, dashed line; click again to place the line wherever you want. So let's go ahead and just take a quick look atthe Freehand tool and then we'll get into arcs and circles. Now we can use the push pull tool to pullthis up in to a box so we have our push pull tool here in our tool box, and under tools we also have push pull, and the hot key for this is the letter p. Now when I select the push pull tool notice how the cursor changes and when I hover over a face that face will highlight. We can also find it on the toolbar. These SketchUp tutorials are suitable for a wide variety of fields: architectural design, landscaping, engineering, and even video game design. When working on a project in Sketchup you may use the 3D Warehouse or download files from the manufacturer to add into your model. So if I go on the outside, I can again type four for four inches, and we've got a nice outline to the door, except we've got a little problem here, it's pretty obvious, at the bottom. We can also adjust things such as the size of the text, the alignment of the text, as well as whether the text is Filled or Extruded. I'm going to go ahead and undo that, and let's go ahead and just use the eraser tool. So I'm going to go ahead and left-click and drag. ARCH225 @ Drury University. So if I change it to say three, and hit Enter. Now we can find these under the Draw menu. We have Select Connected Faces, All Connected, and All on the Same Layer. Turn off Snap in Sketchup #475099. LayOut’s Linear Dimension () and Angular Dimension () tools can label a distance or angle. So I'm going to go ahead and snap to the red axis, snap to the green. Well this time I'm going to type in 12, just like I did with the circle. Now these are closed shapes so we'll find them under the Shapes menu. So I can draw along red and, again, start to extend this box if I want to. So as you can see, the polygon and the circle tool function almost identically. 3 years ago. He then uses the Protractor tool to create guidelines that are used to draw both a gable-end roof and a hip roof. Now when we do that, it brings up this little box here. So as you can see, we can switch between soft and smooth edges in SketchUp. I could do the same here, I have this concrete here on this patio, and I can Select/All with the Same Material and notice how it selects the staircase as well. And notice how this particular rectangle is now colored red, and again, that's because it's perpendicular to that red axis. So now let's take a look at the 3 Point Arc. And once I do that, it has that arc, and again, the number of sides will be dependent upon the number that we typed in at the very beginning. We're going to draw out this base and then we're going to pull out what's called a bulge. SketchUp gets a bad rap all the time for being an “inferior” progr… Now there are two types of tools here. Select the Move Tool (Shortcut: M). And by experimenting, I can snap to the boundary line if I draw it point to point, but can not snap to the boundary line if I draw it "by point range", I figured, WOW, maybe it is a 3D issue. And as you can see, now we're getting kind of an interesting shape here. I'm drawing effectively in 2D and trying to draw the front elevation of a new window. So now I have most of a box created here, and let's go ahead and do this side. So again, I can select part of the roof, and if I right-click over this and do Select/All with the Same Material, notice how it selects anything with a shingled roof, and that's because they all contain that particular material. Let's go ahead and do something a little more specific to this scene. Now when I do that, the text comes up in the scene and notice how it kind of snaps to whatever surface I have. So here I have a staircase, and that staircase basically has some outlines that are going to be the railings of the stair. It can take a while to 'get' it, but once you do, you will find it very helpful. Fast rotation in 3 dimensions. And so, again, I'm getting green and blue here and then snapping that. So if I go back to my Rectangle tool I can draw on this face here and just draw whatever size rectangle I want, and that is now on the face of that 3D object. So let's go ahead and do this one more time so we can get the hang of it. Thanks for looking at my tutorial and I'll see you in the classroom. Click in the check-mark… And just go ahead and Shift deselect these faces so that only these edges are selected. 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